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Forum RP, would you prefer...


Stormy's picture

By Stormy - Posted on 11 August 2010

Rawr, need third option. Rules and game mechanics are important, they make it more realistic when bodies are flung across rooms. Ragdoll physics, jiggle physics, very serious stuff as a framework for ... well, explosions and titties. The important things in life.

MilkMachine's picture

3rd option, sensible and serious, no, but the established MV rules sure, I mean anything can be required and Steff set a major precedent on how many times you can 'die' so.......there should be some built in 'crack'. My question is; who woud you choose as your character?

The only reason some people get lost in thought is because it is unfamiliar territory

Once you get immortality and the power to do anything, you get bored. Which is not to say I don't want that in RL, but I realize it'd make me lazy, and my stories slow and not interesting for you mortals to read.

So yeah, I'd play a Recruit or two. And I don't think death should be as avoidable as it was for Stef - she's the main character, so she's a special case. Plus I think it's interesting to see how characters die. I don't think we've seen a Recruit die in-story, though I might be wrong there.

second time we meet agent ryan, he puts a bullet in his recruit.

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I remember that now. Good fun. Do all his Recruits still fear him? Excepting Stef and perhaps Curt.

Recruits don't fear the Ryan, nor do the Birds, or the hackers again!
(we can be like they are)
Don't fear the Ryan!
(we'll be able to shift)
Don't fear the Ryan!
(come on baby)
Take my hand!
(don't fear the ryan!)
TAKE MY HAAAAAAND!

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www.dreamfantastic.com

MilkMachine's picture

I truly enjoy you wit my friend. first Monty and now BOC, Nice.

The only reason some people get lost in thought is because it is unfamiliar territory

yeah, im not really happy with the parody though. i may do a real reworking instead of the quick slop. thanks though!

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www.dreamfantastic.com

Stormy's picture

...but I decided to give him a reprieve. :P

Reality is a formality.

Roma's picture

I reserve the right to die repeatedly, in various and creative ways. Obviously as a shiny new character each time. Dying more that twice as any one character would become tedious.

Should I be concerned that I enjoy killing my own characters? Does that make me a bad person?

I am a figment of my imagination

I would say a base framework of rules, at least a stats mechanic so characters can be ranked, as it were, like the diceless amber game. The gamingguardians forum let individual people start up adventures and recruit players, have some control over an individual mission, but then had several group rp rooms always running, kinda like a tech room, combat room, dorm room, split. (in this case, the armory, the kitchen, the cafeteria, and base hq in general).

Free online fiction and hosting of YOUR fiction,
www.dreamfantastic.com

I like the sound of that, individual missions as separate stories and the main rooms constantly up. Depending on how crowded it gets, maybe consider having a couple separate Agencies? (we could even have a designated 'crack' Agency, or temporary ones, for people to romp around as Agents in).

I imagine the stories would work best if people mostly played humans, or slightly higher-powered Recruits. For those looking for a bit of variety, I imagine the stories will be more fun if someone is playing the monsters, Solstice, etc. Hmm. Maybe throw in a Solstice main room, and have their Agent-level leadership equivalent be a voice on the other end of a phone/web connection? (I am getting ahead of the story, Agency setup should be first, but I want a Solstice character when they become available).

And a forum, somewhere, where people can post random ideas for stories, and collaborate to build them a little before opening play.

*squee* The fun, the fun approaches!

but, just because we all don't KNOW your recruit is solstice, doesnt meant they arent.

Free online fiction and hosting of YOUR fiction,
www.dreamfantastic.com

I wont be participating but as far as my experience with this sort of thing goes, err on the side of regulation. The crowd here-abouts is pretty reasonable so dickery isn't a major concern; but having clear, codified standards of play is helpful for newcomers, especially those who don't have much RP experience.

It makes the game more accessible. Which is important if you want to run multiple agency settings without them feeling empty.

LittleMadHatter's picture

Role-plays are serious business! We should take them seriously.
Though I doubt it would be wise to remove the crack from it completely.
We might all end with Mags clones otherwise and one of her is scary enough for this world...
Fictional or not.
Take the basic rules of the universe from the books and then let people go a little wild on their characters with the understanding of common sense be put to use in the creation of said characters.
There will be no one like like out lovable little hacker girl for instance would be common sense to me.
It would be pretty awesome to be a Fae though...

What one person sees as bizarre is the norm to another and what one person sees as the norm is bizarre to another, thus everything is both normal and bizarre. That's logic.

O-o We have 31 peeps?